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VALORANT · Aim settings

VALORANT Scoped Sensitivity Calculator

Compare VALORANT base sensitivity and scope multipliers, calculate hipfire eDPI and understand the limits of scoped setting arithmetic.

Last reviewedSeptember 25, 2026
Scoped Sensitivity CalculatorInteractive calculator
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Compare base and scope settings

Scoped setting product0.35

280.00 hipfire eDPI · 46.65 cm/360 (hipfire only)

0.35 × 1 = 0.350000. This is a settings multiplier product, not scoped cm/360 or a field-of-view match.

Tool-specific guide

What the VALORANT Scoped Sensitivity Calculator calculates

The VALORANT scoped sensitivity calculator helps inspect the settings you have entered for a scope or ADS multiplier. Its main output is a settings product. It deliberately leaves scoped turn distance unestimated because zoom behavior requires more than multiplying the base setting.

Input workflow

Use the Scoped Sensitivity Calculator

  1. 1

    Enter mouse DPI and the base VALORANT sensitivity.

  2. 2

    Copy the scope or ADS multiplier from the setting you are comparing.

  3. 3

    Read the product as configuration arithmetic and test the actual zoom in the practice range.

Mechanics, example, and decisions

A result you can audit

Each section documents the calculation and the limits that apply to this specific gameplay problem.

How This VALORANT Scoped Sensitivity Calculator Works01

Hipfire eDPI equals DPI × base sensitivity. The scoped setting product equals base sensitivity × multiplier. A relative multiplier of one leaves that product unchanged, but it does not establish identical screen-space motion or full-turn distance when the weapon changes field of view.

Worked Example for the VALORANT Scoped Sensitivity Calculator02

With 800 DPI, base sensitivity 0.35 and multiplier 0.8, hipfire eDPI is 280 and the setting product is 0.28. Raising the multiplier to one returns a product of 0.35; the page does not label either number as a measured scoped cm/360.

How to Use the VALORANT Scoped Sensitivity Calculator Result03

Use the output to check which setting changed when a scope feels too fast or slow. Keep weapon, zoom level and test target consistent during comparison. The displayed hipfire distance remains a base reference and should not be used as a scoped distance.

VALORANT Scoped Sensitivity Calculator Accuracy and Limitations04

The tool does not apply a weapon-specific zoom formula, monitor-distance matching or field-of-view compensation. Different scope and ADS options must be tested individually. A numerical multiplier comparison cannot determine which setting a player will prefer.

Editorial sources

Sources used for this page

Player questions

VALORANT calculator FAQs

Clear answers about calculations, data, independence, privacy and practical use.

Is the VALORANT scoped result a true scoped cm/360 value?

No. It is the base sensitivity multiplied by the entered scope setting. The displayed cm/360 is explicitly hipfire only.

Does a VALORANT scope multiplier of one preserve screen motion?

Not necessarily. Zoom changes field of view, so equal setting products do not establish equal apparent movement across the screen.

Can the VALORANT scoped tool compare ADS and sniper settings?

You can enter each multiplier separately, but the arithmetic does not model weapon-specific zoom mechanics.

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