Palworld Stat Calculator
Project HP, Attack and Defense from level, Potential, passives, Souls and Condensation.
Project a Pal’s HP, Attack and Defense
Stat modifiers +
401 Attack · 351 Defense
| Stat | Current Potential | 100 Potential | Gap |
|---|---|---|---|
| HP | 2762 | 3025 | 263 |
| Attack | 401 | 441 | 40 |
| Defense | 351 | 391 | 40 |
Formula stages +
Species scaling produces floored base stages: 2762 HP, 401 Attack and 351 Defense.
Passive, Soul and ×1.00 Condensation multipliers are applied before the final floor.
Potential 100 multiplies the species level-scaling term by 1.30, not 2.00. The comparison preserves every other entered modifier.
What the Palworld Stat Calculator calculates
The Palworld Stat Calculator is the forward companion to the IV/Potential page. Enter a Pal, level, three Potential values, passive percentages, Soul bonuses, and Condensation stars to estimate displayed HP, Attack, and Defense.
A second column recalculates the same Pal at 100 Potential in all three stats while preserving every modifier. That makes the gap a genetics comparison rather than a different-build comparison.
Use the Stat Calculator
- 1
Choose a Pal that has a reviewed species-scaling row.
- 2
Enter level and all three 0–100 Potential values.
- 3
Add passive, Soul and Condensation modifiers, then inspect both floor stages.
A result you can audit
Each section documents the calculation and the limits that apply to this specific gameplay problem.
How This Palworld Stat Calculator Works01+
HP begins with 500 + 5×level plus base HP × 0.5 × level × (1 + Potential×0.003). Attack begins at 100 and Defense at 50; both use species stat × 0.075 × level × the Potential multiplier.
Each base stage is floored. Passive, Soul, and five-percent-per-star Condensation multipliers are then applied multiplicatively before the final floor.
Worked Example for the Palworld Stat Calculator02+
At level 1, base-70 Lamball with zero Potential and no modifiers reaches 540 HP, 105 Attack, and 55 Defense. Setting Potential to 100 multiplies only the species-growth term by 1.30; it does not double the complete stat.
How to Use the Palworld Stat Calculator Result03+
Use the side-by-side gap to decide whether fruit or breeding investment is meaningful for the intended role. Attack, Defense and HP have separate Potential values, so one overall label can hide a specialized Pal.
Palworld Stat Calculator Accuracy and Limitations04+
Partner Skills, Alpha/Legendary exceptions, difficulty modifiers, temporary food effects, raid adjustments, and data rows missing from the reviewed Wiki table are not inferred. Only eligible stat records appear in the selector.
Forward Pal stat constants
Potential affects the level-scaling portion rather than every term.
| Stat | Fixed base | Species rate |
|---|---|---|
| HP | 500 + 5/level | 0.5 × base HP/level |
| Attack | 100 | 0.075 × base Attack/level |
| Defense | 50 | 0.075 × base Defense/level |
| Potential 100 | No base change | ×1.30 growth |
Official references used for this page
Palworld calculator FAQs
Clear answers about calculations, data, independence, privacy and practical use.
Does 100 Palworld Potential double a stat?
No. It adds a 30% multiplier to the species level-growth term, while fixed base values remain separate.
How is Palworld Condensation applied here?
Each entered star adds the reviewed five-percent multiplier after the first floor, alongside other final bonuses.
Why can Palworld calculated stats differ by one?
Rounding at both the species-growth stage and final multiplier stage can create one-point differences if order is changed.
What does the Palworld 100 Potential comparison preserve?
It keeps species, level, passives, Souls, and Condensation identical and changes only the three Potential inputs.